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WW Barb PvM build
So I've been rethinking my barb and how to use a restat. I think I've used up 2 already, so this is my last one (yikes!).
My current set up is on my lvl 84 barb is:
Helm: rare with 10fhr
Armor: Twitch with 20fhr
Ammy: Angelic
Ring1: Angelic
Ring2: rare with 5ll
Gloves: Bloodfist for 30fhr
Belt: Bladebuckle for 30fhr
Weapon: Bsnap
Boots: Goblins
With this gear, I have 90fhr to hit breakpoint. Not necessarily great resists in hell. With bo, I have 3900 life and 200 mana.
Stat points were just enough str to wear items + rest into vit.
He has:
20 ww
20 bo
20 shout
20 mace mastery
1 pt berserk for phys immune
1 pts in each iron skin, nat res, faster r/w, pre-reqs
Problem I have is lack of mana and not enough dmg. There's only enough mana for a few ww's and he's constantly chugging pots. WW into mobs of monsters is a problem for me.
I'm re-thinking his build and instead of focusing on fhr, I'm going to focus on res, leeching and more damage. I believe the leeching is dependent on the damage dealt, so higher dmg = more leech back. The angelics should provide enough ar to hit most of the hell cs monsters with high enough %, so I won't need to use points on dex. If I have ~200 str points, my hope would be to leech enough life and mana that the lost vit points won't be missed. Plus I'm adding a shield for blocking and boost resistances.
This is my proposed build.
Helm: rare with 10fhr (will look for one with res and as much life as possible instead)
Armor: Angelic
Ammy: +2 rare barb with 3ll
Ring1: Angelic
Ring2: rare with 5ll and some res
Gloves: Hand of broc for ll and ml
Belt: 3res belt
Weapon: I have a 1H/2H rare sword with 160ed and 5%ml (I could stash the shield and use it 2H for more dmg too, so that's a nice option to able to switch back and forth). Has 170str and 110dex requirements.
Shield: adding a 3soc pdiamond shield for res or ward
Boots: Goblins
Here's some options that I'm considering.
Armor and Ammy options:
silks + anglic ammy and get +75 life +mana leech and and still have +1 skills. I would lose out on 1 skill + some res. I actually think the +2 barb ammy and angelic armor is slightly better due to the additional skill provided, but then I don't have much mana leech throughout, unless I use the rare sword and it's only 5%ml.
Boot options:
Could switch out goblins and go for 3res boots if I don't have max res, but will lose out on the 25cb. I'll likely keep goblins unless the res is needed.
Weapon options:
Bsnap is 2H 160 max dmag and provides 40cb and some res with somewhat low req's
Rare sword at 2H is 210 max dmg (or 1H dmg is 110 and gives me the ability to use shield) with high req's
I'm also considering making him a conc or frenzy barb (never tried either). They are both mana friendly. If I went with either, I could use the points in a synergy instead of weapon mastery. Mastery damage goes up 5% per point and frenzy synergy dmg is increased 8% and conc is 5%. So if I used only 1pts in masteries and rest of points into a synergy instead, I'd have nearly the same dmg increase, but have the flexibility to switch to martel or mace if I find a new weapon like a +2 mart with high dmg.
I guess worse thing that happens is if this build doesn't work out, I'll convert him to xpac and then could use tokens to restat. I also have a classic sorc that's down to her last restat.
Many choices, any thoughts in narrowing down my options? I just want to make a smart decision since it's my last restat.
So I've been rethinking my barb and how to use a restat. I think I've used up 2 already, so this is my last one (yikes!).
My current set up is on my lvl 84 barb is:
Helm: rare with 10fhr
Armor: Twitch with 20fhr
Ammy: Angelic
Ring1: Angelic
Ring2: rare with 5ll
Gloves: Bloodfist for 30fhr
Belt: Bladebuckle for 30fhr
Weapon: Bsnap
Boots: Goblins
With this gear, I have 90fhr to hit breakpoint. Not necessarily great resists in hell. With bo, I have 3900 life and 200 mana.
Stat points were just enough str to wear items + rest into vit.
He has:
20 ww
20 bo
20 shout
20 mace mastery
1 pt berserk for phys immune
1 pts in each iron skin, nat res, faster r/w, pre-reqs
Problem I have is lack of mana and not enough dmg. There's only enough mana for a few ww's and he's constantly chugging pots. WW into mobs of monsters is a problem for me.
I'm re-thinking his build and instead of focusing on fhr, I'm going to focus on res, leeching and more damage. I believe the leeching is dependent on the damage dealt, so higher dmg = more leech back. The angelics should provide enough ar to hit most of the hell cs monsters with high enough %, so I won't need to use points on dex. If I have ~200 str points, my hope would be to leech enough life and mana that the lost vit points won't be missed. Plus I'm adding a shield for blocking and boost resistances.
This is my proposed build.
Helm: rare with 10fhr (will look for one with res and as much life as possible instead)
Armor: Angelic
Ammy: +2 rare barb with 3ll
Ring1: Angelic
Ring2: rare with 5ll and some res
Gloves: Hand of broc for ll and ml
Belt: 3res belt
Weapon: I have a 1H/2H rare sword with 160ed and 5%ml (I could stash the shield and use it 2H for more dmg too, so that's a nice option to able to switch back and forth). Has 170str and 110dex requirements.
Shield: adding a 3soc pdiamond shield for res or ward
Boots: Goblins
Here's some options that I'm considering.
Armor and Ammy options:
silks + anglic ammy and get +75 life +mana leech and and still have +1 skills. I would lose out on 1 skill + some res. I actually think the +2 barb ammy and angelic armor is slightly better due to the additional skill provided, but then I don't have much mana leech throughout, unless I use the rare sword and it's only 5%ml.
Boot options:
Could switch out goblins and go for 3res boots if I don't have max res, but will lose out on the 25cb. I'll likely keep goblins unless the res is needed.
Weapon options:
Bsnap is 2H 160 max dmag and provides 40cb and some res with somewhat low req's
Rare sword at 2H is 210 max dmg (or 1H dmg is 110 and gives me the ability to use shield) with high req's
I'm also considering making him a conc or frenzy barb (never tried either). They are both mana friendly. If I went with either, I could use the points in a synergy instead of weapon mastery. Mastery damage goes up 5% per point and frenzy synergy dmg is increased 8% and conc is 5%. So if I used only 1pts in masteries and rest of points into a synergy instead, I'd have nearly the same dmg increase, but have the flexibility to switch to martel or mace if I find a new weapon like a +2 mart with high dmg.
I guess worse thing that happens is if this build doesn't work out, I'll convert him to xpac and then could use tokens to restat. I also have a classic sorc that's down to her last restat.
Many choices, any thoughts in narrowing down my options? I just want to make a smart decision since it's my last restat.
D3 Barb Ww Highest Dmg Download
Best whirlwind weapon?
Hi, I recently got back into D2 and made a ww barb as it was my favorite character back then. He is now lvl 85 and I have 24 skills to distribute... yes, I have yet to choose my weapon mastery.
I'd like to know what, in your opinion, would be the best weapon for PvM and killing ubers, and which doesn't cost too much (<Ist) to acquire. I was thinking about a high ED 3OS Tomb Reaver that I would socket with one IAS jewel to reach the last breakpoint and two ED jewels to enhance the dmg to ~400 avg.
However, this weapon doesn't have any crushing blow, so I don't know if it would be my best option or if there's a better choice out there.
So what's your take on this, considering my goals and my budget?
Thanks,
Damz
Hi, I recently got back into D2 and made a ww barb as it was my favorite character back then. He is now lvl 85 and I have 24 skills to distribute... yes, I have yet to choose my weapon mastery.
I'd like to know what, in your opinion, would be the best weapon for PvM and killing ubers, and which doesn't cost too much (<Ist) to acquire. I was thinking about a high ED 3OS Tomb Reaver that I would socket with one IAS jewel to reach the last breakpoint and two ED jewels to enhance the dmg to ~400 avg.
However, this weapon doesn't have any crushing blow, so I don't know if it would be my best option or if there's a better choice out there.
So what's your take on this, considering my goals and my budget?
Thanks,
Damz
D3 Barb Ww Highest Dmg In Windows 7
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D3 Barb Ww Highest Dmg In Games
High Dmg - WW Barb; Rating +1. High Dmg - WW Barb. By RViel last updated May 15, 2017 (Patch 2.5.0 ) Regular. Delete Skills. Whirlwind Blood Funnel Battle Rage Bloodshed. Ground Stomp Wrenching Smash. War Cry Impunity. Ignore Pain Iron Hide. Wrath of the Berserker Insanity. Berserker Rage. You asked 5 experienced WW Barbs and you might get 5 different answers-that's just the way it is. The question you want to ask yourself is what do you want out of a WW Barb? If you don't know the answer, the best suggestion I can give you is EXPERIENCE all the aforementioned weapons yourself and see what cater your playstyle best. Aug 04, 2019 Top WW Barb - GR 106, Rank #205 NA Seasonal Leaderboards. I decided to play Whirlwind for s17, the slowest build of all in my opinion. I do not expect anyone to actually care but my goal was to be the #1 ww barb on the season leaderboards and see how far i can get. I beleive i am securely sitting at the top ww barb rank #205. Apr 10, 2014 DMG multiplied by the new improved abilities in barbarian build. Reaper of Souls - Barbarian Beginner Friendly AOE + Single Melt Build. Barbarian build 2.0.4, barbarian ww. Warwick Epic build 100% full damage! Warwick build guides on MOBAFire. League of Legends Premiere Warwick Strategy Builds and Tools.